Final week of class!
Get feedback on your schemes, and any final advice on modeling or editing.
Good Luck, and feel free to email me anytime with any questions!
Tuesday, October 20, 2009
Tuesday, October 13, 2009
Week 12 Tutorial and Independent study for Week 13
- Continue working on your Assignment 3 Visualistaions, reading back through past weeks tasks to assure that you have fulfilled all blog requirements.
- By this stage you should have defined the concept and direction for your final video, have a workable storyboard that you can follow for your modeling and video editing, and should be working on refining your ideas, modeling your scenes, and producing rough video edits in AfterEffects an Premiere.
- Decide on the music that will accompany your visualistion, and consider sound effects that will compliment your content.
- Get feedback and assistance with any modeling or conceptual issue that you may be having.
- Create a rough draft video of your final movie in Adobe Premiere and AfterEffects, using low quality footage and images to get a feel for your scene transitions, and media integration.
- Post a low quality video of your draft to your blog. This should be close to full length, and contain representation of all scenes and audio. Transitions and scenes can still be rough at this stage, and this draft can be viewed as an animated storyboard at this stage.
Wednesday, October 7, 2009
Independent Study for Week 12
- Model ALL of your scenes, essentially creating sets for each section of your intended video. At this stage, they can still be fairly roughly models, but you should have all your main elements modeled, so they can be refined and rendered for the final stages of this project.
- Create low quality videos of all of the main sections of your intended videos, concentrating on camera movement, and animation of main elements.
- Post to your blog around 60 seconds of low quality footage, highlighting the main elements of your intended animation. These should be low quality videos, at 15 fps (frames per second) no bigger than 320 x 180 pixels, these should be quick renders, taking no longer than a second or so to render a frame. If they are taking longer, decrease the model complexity, or user lower resolution textures.
Tuesday, October 6, 2009
Week 11 Tutorial Task
- Start modeling in max, creating your main scenes and animations, setting the timescale and animating test cameras that can be refined at a later stage for the final renders.
- Concentrate on elements that you think may be tricky to model, so you can get help with modeling solutions from the tutors.
- As you model your scenes, you may have different ideas about the details of your narrative. This is fine, and expected, as this is a fluid process between your narrative, storyboard, models and final animations. As your ideas develop, you can go back and edit your narrative, and storyboard to align with your ideas, and refine your final animations.
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